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Games for distributed learning are complex systems with three major components:
- Activities with formal rules in which players engage in artificial conflict with
variable and quantifiable outcomes and both game play and learning objectives
- A narrative which provides cues, context and relevance for the activities and
- A simulation which represents the learning space necessary to support the activities
and narrative.
The goal of the
ADL Initiative is to integrate games into the workflow of distributed
learning and reduce barriers to effective implementation in support of learning
and performance enhancement.
Additional Resources:
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